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Alexios - Character Design for THE DREAM

The project involves creating a character design for the protagonist of the game, along with concept art for a 3D artist. The protagonist is a resilient and resourceful individual living in a solar punk world, characterized by sustainable living and harmony with nature. The design will focus on their appearance, personality, and abilities, while the concept art will illustrate the vibrant environment and dynamic poses, providing a clear vision for the 3D artist to bring the character and world to life.

Alexios Manolas, a person, dreams of being a robot, exploring the depths of his imagination as he navigates a surreal world where his desires and fears intertwine.

Alexios Manolas, a person, dreams of being a robot, exploring the depths of his imagination as he navigates a surreal world where his desires and fears intertwine.

Turn Around for the 3D Artist

Turn Around for the 3D Artist

Concept Art of Alexios dreaming in the real world

Concept Art of Alexios dreaming in the real world

Workspace of Alexios with his current robotic project and a family picture in the background

Workspace of Alexios with his current robotic project and a family picture in the background

Scan of my sketchbook, showing Alexios workspace in the real world as inspiration for the exhibition

Scan of my sketchbook, showing Alexios workspace in the real world as inspiration for the exhibition

My fellow college student, Letizia Schindler, created a table for the Werkschau exhibition featuring my poem. This poem narrates the events unfolding in the world and is in the game voiced by me, adding a personal touch to the experience.

My fellow college student, Letizia Schindler, created a table for the Werkschau exhibition featuring my poem. This poem narrates the events unfolding in the world and is in the game voiced by me, adding a personal touch to the experience.

Making of: Speed Painting of Alexios (Concept Art)